Ultima Atulos Maxim Posted May 15, 2020 Share Posted May 15, 2020 Hi! U. A. M. here. This is my first post to the forum! I wanted to ask if it'd be possible for someone to mod in manual camera control via the right analogue stick when not in menus(or alternatively, make right stick not control menu navigation and reserve it solely for manual camera control). The current method of aligning the camera to face in the direction of the character is a bit cumbersome, and this could drastically increase playability. Thanks in advance for any and all responses! 1 Quote Link to comment Share on other sites More sharing options...
Saber +7 Posted May 15, 2020 Share Posted May 15, 2020 What button do you currently use for your camera control and do you use any programs to map unassigned buttons? Quote Link to comment Share on other sites More sharing options...
HyeJoon Posted May 15, 2020 Share Posted May 15, 2020 Cant control the camera, its game design. You will always need one button to adjust to the front view. Its not that hard once you get used to it. 1 Quote Link to comment Share on other sites More sharing options...
Kotta Posted May 16, 2020 Share Posted May 16, 2020 16 hours ago, HyeJoon said: Cant control the camera, its game design. You will always need one button to adjust to the front view. Its not that hard once you get used to it. There Is no difficulty about that, but more like the lack of joy to watch around... [Just thinking about playing 3D Zelda games ] That's quite the curious question: Couldn't you control the camera? I think I remember I could do It, back In Gamecube's PSO... [that and a button option to open a bigger map around your position, but just that, unlike the Area map on F12 :0] (... that, or I'm thinking about another game ;l ) Quote Link to comment Share on other sites More sharing options...
Ultima Atulos Maxim Posted May 16, 2020 Author Share Posted May 16, 2020 (edited) Apparently, by typing /cam, you can use the mouse to reposition the camera manually, but it comes detached from the player's position.Ā Edited May 16, 2020 by Ultima Atulos Maxim Quote Link to comment Share on other sites More sharing options...
Soly Posted May 17, 2020 Share Posted May 17, 2020 That's just some stuff I added so you can control the camera, as you noticed, that's independently from the character.... think if you want to take some screenshots or something. That command only enables control of the camera with the keyboard and mouse. Quote Link to comment Share on other sites More sharing options...
Ultima Atulos Maxim Posted May 17, 2020 Author Share Posted May 17, 2020 Yeah, I saw. Ideally, there'd be a function that would keep the camera position locked to your character, but let you rotate it independently of your character's aim. But I understand if there's no way to do it code-wise. Quote Link to comment Share on other sites More sharing options...
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