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about updating enemies 3D models


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hello it's me again.
i decrypted or unpacked the XVM file of the Mericarol with a XVM file opener and i get this:
1st photo

the second photo is when is when i copy and paste every line of that into Visual Studio

third photo, how visual studio interpreted by visual studio

big question: do the red code is wrong or misplaced?
i can't use the code for Blender (importing it).
Unity doesn't want to work, i don't know why.

once i used unity to make small projects like a clock.

it was a project that was from a educationnal site about Unity how to learn to use it.

i typed the code and imported it into unity and it worked.

i don't know what the NJ file is. internet searches for NJ conduct me to New Jersey.

the xvm file is a virtual machine file apparently.
so the nj file must be the model itself or something.
how do i unpack/see it?

thanks

mericarol wvm file decrypted.JPG

mericarol wvm file written in visual studio.JPG

mericarol wvm file written and seen in visual studio.JPG

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Please keep these kind of posts in the game modification sub-forum.

As for this stuff
NJ is in fact the model
XVM are textures, what you show in the pictures seems to be the ascii representation of the binary data of whatever file it is.

These formats will not work with VS, Blender or Unity.

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hey Soly :D
i wanted to talk to you for so long
well, i will surf on the net for more answers. i keep you updated.
i try ninjarip and other ripping software. and visit videogames modding sites, maybe they have an answer.

a pleasure to work with you
i'm super excited to update the game :D

 

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