Shiva Posted December 15, 2016 Share Posted December 15, 2016 hey there, maybe for some of u this tool can be usefull. By inputting monsters per run, time per run, and the drop rate you get how many runs you will statistically run and the time it will statistically take to get your drop. Only 1/x droprates r working (no 3/8) https://mega.nz/#!nJYCiYJQ!e6cEzPP2-tBlnAC4Bsrs6dE3lxqu1QChrbD89AwQvd4 tool is made by toliveistodie777 4 Link to comment Share on other sites More sharing options...
TripleR Posted December 15, 2016 Share Posted December 15, 2016 Hot damn I've wanted to see something like this 1 Link to comment Share on other sites More sharing options...
Soly Posted December 16, 2016 Share Posted December 16, 2016 At first I thought this was fishy... then I realized is basically useless... What this program does is the following float rate = 1; // This rate is the denominator of the fraction float monsters = 1; float minutes = 1; float runs = rate / monsters; float hours = (runs * minutes) / 60; printf("Runs: %f", runs); printf("Hours: %f", hours); Basically you can do this with a calculator.... I'm sorry but I'll lock this topic. 2 Link to comment Share on other sites More sharing options...
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