Fyrewolf5 Posted October 4, 2016 Share Posted October 4, 2016 Because everything is better with Unreal Tournament Music. http://www.mediafire.com/file/6r9zda3aswmjd2z/UT99_ogg_for_PSOBB.zip Song Listing: This is the listing of every ogg in the psobb ogg folder, as well as which ones were replaced and which songs they were replaced with (note: I wish I could have used UT Announcer, but ran into serious audio issues when trying to use it, sorry but no Headshot!/Dominating!/Rampage!/etc.). Menus TITLE – Title – UT Title Intro ADVR – Character selection – Hall Of Champions CHARA – Character creation – The Course City CITY – Pioneer 2 – Botpack9 MEDICAL - Hospital – Enigma SHOP - Stores – Skyward Fire GUILD – Hunter’s Guild – UT Menu SOUTOKU – Principal’s Office – Prototype222 Menu_Alternate_Unused LABO - Lab – Prototype222 Menu Areas slbgm_forest* – Forest – Mission Landing slbgm_cave* – Caves – FireBreath slbgm_machine* – Mines – Mechanism 8 slbgm_ancient* – Ruins – Forgone Destruction slbgm_ruin* – VR Temple – Underworld2 slbgm_space* – VR Spaceship – Phantom slbgm_seabed* – Seabed – Nether Animal Forbidden Four slbgm_jungle** – Central Control Area slbgm_wilds** – Crater Routes slbgm_crater** – Crater Interior slbgm_desert** – Subterranean Desert Bosses DRAGON - Dragon – Botmca10NoIntro DELO – De Rol Le – Colossus VOL_OPT1 – Vol Opt form 1 – Run VOL_OPT2 – Vol Opt form 2 – Save me slbgm_dark* – Dark Falz arena before appearance – Cannonade DARK1 – Dark Falz phases 1 and 2 – Razorback DARK2 – Dark Falz phase 3 – Superfist DELO2 – Barba Ray – Into the Darkness DRAGON2 – Gol Dragon – Three Wheels Turning GRYPHON – Gal Gryphon – Lock PROTO1 – Olga Flow phase 1 – Go Down HALL – Olga Flow arena before phase 2 appearance – Seeker PROTO2 – Olga Flow phase 2 – Organic slbgm_boss09 – Saint Million – Seeker2 slbgm_boss09b - Shambertin – Forgone Rejuvenation OCRemix Victorys clear – Quest complete/milestone jingle in quest – TooEasy Female2 CLEAR_ST – Unknown MINICLEAR – Event jingle in quest – OhYeah Female2 EPI1 – Happy ending in quest – Ending EPI2 – Melancholic ending in quest – Enigma ENDING_LOOP – Victory theme after Dark Falz is defeated – Ending CUBE_ENDING_LOOP – Victory theme after Olga Flow is defeated – Ending EP_ENDING_LOOP – Victory theme after Saint Million/Shambertin/Kondrieu is defeated – Ending T1 – Rico Tyrell encounter – Forgone Rejuvenation OCRemix T2 – Heathcliff Flowen encounter – Club Showdown OCRemix Disks WEDDING – Disk Vol.1 EVENT^^ – Casino; Disk Vol.2 HEARTS – “Burning Rangers ~ Burning ANGEL” from Burning Rangers; Disk Vol.3 – Forgone Destruction OPEN – “Open Your Heart” from Sonic Adventure; Disk Vol.4 LIVE – “Live and Learn” from Sonic Adventure 2; Disk Vol.5 – Go Down DREAMS_KIDS – “Dreams Dreams : Kid Ver.” From NiGHTS into Dreams; Disk Vol.6 – Club Showdown OCRemix ED_PIANO – Disk Vol.7; also plays during “Soul of Steel” 1 Person mode quest – Ending HEART2HEART_LOOP^^ – Disk Vol.8 – Forgone Rejuvenation OCRemix strangeblue_LOOP^^ – Disk Vol.9 – Superfist ReunionSystem_LOOP^^ – Disk Vol.10 – Run pinnacles_LOOP^^ – Disk Vol.11 – The Course InTheSPACESHIP_LOOP^^ – Disk Vol.12 – Botmca10Full BattleMode DUEL1 – Spaceship arena in battle mode – The Course DUEL2 – Temple arena in battle mode – Botmca10Full START – Battle start in battle mode – AnyoneElseWantSome Male2 END – Battle over in battle mode – YeeHaw Male2 WIN – Battle won in battle mode – MyHouse Male2 LOSE – Battle lost in battle mode – TryABiggerGun Female2 DEATH – Battle mode death – You Suck Male1 SE J_KANTEI – Tekking jingle – Sweet Female2 j_levelup – Level up background jingle (not the real jingle, just the background ambience when the jingle plays) BASS – Connecting to the lobby and to a party QUEST – Quest loading MAP1^ – Warping out of a dungeon DO NOT USE MAP2 – Warping to a dungeon DRAROAR – Dragon/Gol Dragon cry – ThatHadToHurt Female1 DRADEATH – Dragon’s death cry/GryphonCry – Let'sRock Male1 DELDEATH – De Rol Le’s death cry – ThatWasNasty Male1 DFDEATH – Dark Falz’s death cry – Laugh Male2 > Nailed'Em Male1 GOLDEATH - Gol Dragon’s death cry – YouBeDead Male2 MAILA – Mylla&Youlla (single) MAILA2 – Mylla&Youlla (chain) ESTLA – Estlla (single) ESTRA2 – Estlla (chain) PAILA – Pilla (single) PAILA2 – Pilla (chain) FARLA – Farlla (single) FARLA2 Farlla (chain) GOULA – Golla (single) GOULA2 – Golla (chain) REILA – Leilla (single) REILA2 – Leilla (chain) Lobbys LOBBY - Lobby VALENTINE – Lobby when Valentine’s Day theme is present EASTER – Lobby when Easter theme is present HALLOWEEN - Lobby when Halloween theme is present JINGLEBELL - Lobby when Christmas theme is present ZARATHUSTRA – seemingly useless Others/SpecialQuests SMILE – “I Just Smile” from Burning Rangers; used in some quest(s) CARNAVAL – “Vamos a Carnaval” from Samba de Amigo; used in some quest(s) MAMBO – “Mambo de Verano” from Samba de Amigo; used in some quest(s) CHU_F – “Chu Chu Fever” from Chu Chu Rocket; used in some quest(s) NOMAL – “Chu Chu Rocket” from Chu Chu Rocket; used in some quest(s) DREAMS – “Dreams Dreams” from NiGHTS into Dreams; used in some quest(s) MILES – “Believe in Myself” from Sonic Adventure; used in some quest(s) MATTER – “It Doesn’t Matter” from Sonic Adventure; used in some quest(s) ESCAPE – “Escape From The City” from Sonic Adventure 2; used in some quest(s) DELORURE – De Rol Le; seemingly useless OPENING – “The whole new world;” plays at Ep.1 intro, but seemingly useless CUBE_OPENING – “The whole new world;” plays at Ep.2 intro, but seemingly useless ENDING – “Can still see the light;” plays at Ep.1 credits, but seemingly useless CUBE_ENDING – “World with me;” plays at Ep.2 credits, but seemingly useless EP_ENDING_FO – “World with me -remix for pso bb-;“ plays at Ep.4 credits, but seemingly useless test_bgm – seemingly useless test_se – seemingly useless Notes: Are you Seeker for a music pack to Strider Into The Darkness with confidence? This music pack will guarantee that even as a weak Organic, when you Go Down to the Cannonade you won't call out to someone 'Save Me', you'll just shake it off your Razorback and Run The Course, and give those Nether Animals a taste of your Superfist. So get out there to the Mission Landing, and let no Firebreath or Mechanism8 hinder you in your path of Forgone Destruction through the Underworld2. Sources/SpecialThanks: Most Songs looped from original Unreal Tournament umx files. Most Sounds made from orginal Unreal Tournament uax files. Prototype 222 Unreal Tournament Menu themes from The Cutting Room Floor https://tcrf.net/Proto:Unreal_Tournament/Version_222 Club Showdown and Forgone Rejuvenation from OCRemix http://ocremix.org/game/445/unreal-tournament-win Special thanks to Epic Games for the Unreal Series. Special thanks to Alexander Brandon, Michiel van den Bos, Alexander Sega, Peter Hajba, Dan Gardopée, Tero Kostermaa, & Kai-Eerik Komppa for writing an amazing soundtrack to one of my favorite fps ever. Special thanks to Big Giant Circles for making the amazing remix of Go Down 'Club Showdown'. Special thanks to Phr4kture for making the also amazing remix of Forgone Destruction 'Forgone Rejuvenation'. (go check out all of these guys' other works, they have a lot of great stuff) and special thanks to Me, for finally forcing myself to finish this. Feel free to leave any comments, feedback, suggestions, bug reports, internetz cashmoney, unrequited adulation, virgin snackrifices to the dark overlord, or beef jerky. 5 Quote Link to comment Share on other sites More sharing options...
Mieu Posted October 4, 2016 Share Posted October 4, 2016 YES YES YES!!! Forgone Destruction and Organic ... YAY!!! Quote Link to comment Share on other sites More sharing options...
Lemon Posted October 4, 2016 Share Posted October 4, 2016 I might turn on music to try this out ^__^ Quote Link to comment Share on other sites More sharing options...
Mieu Posted October 7, 2016 Share Posted October 7, 2016 Hey Fyrewolf ... I tried your sound pack ... it is great and I love it ... the only thing however ... I've been losing sound 3 times now since using it. It usually happens around the 3rd map doing UTTF's. I think Caves 3 or whatever is the Volt OP stage. Not sure if anyone else is having this. But I just wanted to let you know. I don't know if maybe something is corrupted or whatnot. I copied the original sound back and have had no issues yet. Just wanted to know if anyone else was having this issue. Thanks for your time in this matter. M I E U Quote Link to comment Share on other sites More sharing options...
Fyrewolf5 Posted October 7, 2016 Author Share Posted October 7, 2016 1 hour ago, Mieu said: Hey Fyrewolf ... I tried your sound pack ... it is great and I love it ... the only thing however ... I've been losing sound 3 times now since using it. It usually happens around the 3rd map doing UTTF's. I think Caves 3 or whatever is the Volt OP stage. Not sure if anyone else is having this. But I just wanted to let you know. I don't know if maybe something is corrupted or whatnot. I copied the original sound back and have had no issues yet. Just wanted to know if anyone else was having this issue. Thanks for your time in this matter. M I E U That is odd. They are all set to properly loop and do so just fine for me (I just doublechecked in game to be sure). Does it happen everytime in those areas, or just sometimes randomly? Any particular point in the music where it happens? Perhaps try redownloading the pack if you think something got corrupted in download, or I could just send you the specific songs you are having issues with. Quote Link to comment Share on other sites More sharing options...
R-78 Posted October 9, 2016 Share Posted October 9, 2016 On 04/10/2016 at 9:12 AM, Fyrewolf5 said: Because everything is better with Unreal Tournament Music. Amazing job ! Really I like the pack so much. There are many very cool soundtracks that fit so well with their level like Temple Mines or Ruins. Was fed up I had to turn BGM off when playing Caves, WOI or Max S, now I really enjoy playing with the BGM ^^ What a shame crater and desert oggs were not replaced (don't like them either so I use disks instead) Only thing I dislike is the voice part (but it's only me). Thank you so much ! Quote Link to comment Share on other sites More sharing options...
ultrajerky Posted October 9, 2016 Share Posted October 9, 2016 Saith, you have restored my faith in humanity. finally someone on this server other than me realizes the greatness of this game and its soundtrack, you may have my body. Quote Link to comment Share on other sites More sharing options...
Fyrewolf5 Posted October 10, 2016 Author Share Posted October 10, 2016 (edited) 33 minutes ago, R-78 said: Amazing job ! Really I like the pack so much. There are many very cool soundtracks that fit so well with their level like Temple Mines or Ruins. Was fed up I had to turn BGM off when playing Caves, WOI or Max S, now I really enjoy playing with the BGM ^^ What a shame crater and desert oggs were not replaced (don't like them either so I use disks instead) Only thing I dislike is the voice part (but it's only me). Thank you so much ! Yea, unfortunately the ep 4 tracks and the ep2 cca/tower tracks are done very differently from the rest, and require some very fancy stuff to be able to replace. You have to make it as a multistream ogg rather than a simple singlestream replacement; basically chopping up the track into like 60ish small segments, which can each dynamically change at any point from exploring theme to fighting theme at any of those tiny ~4sec segments. The other areas technically do this too, but are able to be replaced by singlestream oggs without any hassle; but it cannot be done to ep4 or ep2 cca/tower though, and if you don't do the multistream properly, it makes it sound choppy and jumps between sections awkwardly. Even if I wanted to do it anyway, having a song that can seamless transition from exploring to fighting theme at every possible section is more than a little difficult to do, and more often than not still ends up sounding choppy anyway because the song wasn't written with that in mind. Those 4 tracks (crater path, crater interior, sub-desert, cca/tower) are the notorious forbidden four, which almost no music packs will bother to touch. But hey, as you said, that's what music disks are for. Edited October 10, 2016 by Fyrewolf5 Quote Link to comment Share on other sites More sharing options...
Mieu Posted October 12, 2016 Share Posted October 12, 2016 On 10/7/2016 at 3:19 PM, Fyrewolf5 said: That is odd. They are all set to properly loop and do so just fine for me (I just doublechecked in game to be sure). Does it happen everytime in those areas, or just sometimes randomly? Any particular point in the music where it happens? Perhaps try redownloading the pack if you think something got corrupted in download, or I could just send you the specific songs you are having issues with. I'll have to check on it again later. I haven't played since I posted that. I did copy the original files back, but haven't tried to do it again. I may log in tonight just to do a few runs to kill time. I'll try to reapply the UT '99 OST again ... but to my memory, I'd always lose sound ... (All sound, not just UT music) ... in the room right before Volt-Op. I'll do a few runs with normal music to see if it isn't the Client or my Machine bugging out. I know when all sound cuts, the game is getting ready to crash on me. If it doesn't I'll reapply yours and see if it happens again. Thanks for your time! Quote Link to comment Share on other sites More sharing options...
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