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PSOBB Ultima Item/Weapon/Armor/Shield/Unit Effects i.e.


Cal_Unbreakable

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What are stats / class restrictions / lev req for Kroe's Sweater?

Any special side effects?

I know official stats are DEF 1, EVA 1, but Ultima boosted this?

Thanks!

Not sure which females can use but is only females

DEF 250

EVP 150

ATA 10

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Thanks for clarifying that Soly! Sounds like a good armor

To add onto what Kajex/Caboose menetioned about 100 Souls:

It's combo locked. ^^'

QUESTION: What are the stats / requirements / class restrictions for 100 Souls? Can it hit multiple enemies like Excalibur?

It can hit multiple enemies like Excalibur

1000 ATP, 90 MST, 70 ATA. REQ: 650 ATP. SPECIAL TP sacrifice

100%20souls.jpg

100%20souls%20description.jpg

Edited by Nessly
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  • 3 months later...
  • 8 months later...
  • 1 month later...

First, just want to say nice guide. Always useful to have information located in one place.

Second, the exclusive server items picture links seem to have expired. Unfortunately I don't have any of these items to contribute any new ones.

Third, didn't like seeing that unit section blank so I took the liberty of gathering those up.

Cure/Confuse When equipped, this medical unit will instantly cure Confusion.

Cure/Freeze When equipped, this medical unit will instantly cure the effects of being Frozen.

Cure/Paralysis When equipped, this medical unit will instantly cure Paralysis.

Cure/Poison When equipped, this medical unit will instantly cure Poison.

Cure/Shock When equipped, this medical unit will instantly cure the effects of a Short.

Cure/Slow When equipped, this medical unit will instantly cure Slow motion.

Devil/Battle Increases attack speed by 20%.

Devil/Technique Increases all tech levels by 2.

Hero/Ability ATP, MST, EVP, & DFP + 10.

God/Ability ATP, MST, EVP, DFP, & LCK + 20, ATA + 2.

God/Arm Increases ATA by 15.

God/Battle Increases attack speed by 30%.

God/Body Increases DFP by 50.

God/HP Increases HP by 80.

God/Legs Increases EVP by 50.

God/Luck Increases LCK by 30.

God/Mind Increases MST by 40.

God/Power Increases ATP by 50.

God/Technique Increases all tech levels by 3.

God/TP Increases TP by 80.

Heavenly/Ability ATP, MST, EVP, DFP, & LCK +25, ATA + 2.5.

Heavenly/Arms Increases ATA by 25.

Heavenly/Battle Increases attack speed by 40%.

Heavenly/Body Increases DFP by 55.

Heavenly/Legs Increases EVP by 55.

Heavenly/Luck Increases LCK by 40.

Heavenly/Mind Increases MST by 45.

Heavenly/Power Increases ATP by 55.

Heavenly/HP Increases HP by 100.

Heavenly/Technique Increases all tech levels by 4.

Centurion/Ability ATP, MST, EVP, DFP, & LCK + 30. ATA + 3.

Centurion/Arms Increases ATA by 35. (event only)

Centurion/Battle Increases attack speed by 110%. (event only)

Centurion/Luck Decreases LCK by 50. (event only)

Centurion/Mind Increases MST by 75. (event only)

Centurion/Power Increases ATP by 75. (event only)

Perfect/Resist Boosts all resistances + 9.

Heavenly/Resist Boosts all resistances + 12.

Wizard/Resist Boosts all resistances + 15. (event only)

HP/Revival Extremely slow automatic HP recovery.

HP/Resurrection Slow automatic HP recovery. (1 HP / 5 seconds)

TP/Revival Extremely slow automatic TP recovery.

TP/Resurrection Slow automatic TP recovery. (1 TP / 9 seconds)

PB/Create Slowly charges photon blast gauge over time.

PB/Increase Charges photon blast gauge over time.

Limiter ATP, MST, EVP, DFP, & LCK - 30. ATA and all resistances - 10.

Turns into Adept after 20,000 kills while equipped.

Adept ATP, MST, EVP, DFP, & LCK + 10. ATA + 20. All resistances + 6.

TP usage reduced by 25%.

Swordsman Lore Increases ATA of certain sabers, katana, & twin swords by 10.

Turns into Proof of Sword-Saint after 20,000 kills while equipped.

Proof of ATA + 30, EVP + 60, DFP - 20 when equipped with

Sword-Saint rare saber, katana, & twin sword, type weapons. (& two kamui)

Yasakani Magatama ATA + 30, only when used with Kusanagi.

Smartlink Increases ATA for Hunters and Forces using ranged attacks. Rifle, slicer, etc..

(Does not display on the ATA stat, but it's there)

Divine Protection Doubles LCK, and increases ELT & EDK by 20 only during odd beat hours. (1xx, 3xx, etc.)

Trap/Search Grants trap vision while equipped. (event only)

Godric/Ability ATP, MST, EVP, DFP, LCK, & ATA -30. (event only)

V101 ATP, MST, EVP, DFP, & LCK + 15. ATA + 1. Attack speed increased 40%.

V501 Confusion, Arrest, Freeze and Instant death specials increased by 1.5x.

V502 Confusion, Arrest, Freeze specials increased by 1.5x. Instant death increased by 2x.

V801 Slightly reduces technique casting time. MST + 5.

Lemme know if I forgot anything, or something's off. Was jumping around a lot trying to group similar items together.

:onion-head69:

Edited by adidasprime
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First, just want to say nice guide. Always useful to have information located in one place.

Second, the exclusive server items picture links seem to have expired. Unfortunately I don't have any of these items to contribute any new ones.

Third, didn't like seeing that unit section blank so I took the liberty of gathering those up.

Cure/Confuse When equipped, this medical unit will instantly cure Confusion.

Cure/Freeze When equipped, this medical unit will instantly cure the effects of being Frozen.

Cure/Paralysis When equipped, this medical unit will instantly cure Paralysis.

Cure/Poison When equipped, this medical unit will instantly cure Poison.

Cure/Shock When equipped, this medical unit will instantly cure the effects of a Short.

Cure/Slow When equipped, this medical unit will instantly cure Slow motion.

Devil/Battle Increases attack speed by 20%.

Devil/Technique Increases all tech levels by 2.

Hero/Ability ATP, MST, EVP, & DFP + 10.

God/Ability ATP, MST, EVP, DFP, & LCK + 20, ATA + 1.

God/Arm Increases ATA by 15.

God/Battle Increases attack speed by 30%.

God/Body Increases DFP by 50.

God/HP Increases HP by 80.

God/Legs Increases EVP by 50.

God/Luck Increases LCK by 30.

God/Mind Increases MST by 40.

God/Power Increases ATP by 50.

God/Technique Increases all tech levels by 3.

God/TP Increases TP by 80.

Heavenly/Ability ATP, MST, EVP, DFP, & LCK +25, ATA + 2.

Heavenly/Arms Increases ATA by 25.

Heavenly/Battle Increases attack speed by 40%.

Heavenly/Body Increases DFP by 55.

Heavenly/Legs Increases EVP by 55.

Heavenly/Luck Increases LCK by 40.

Heavenly/Mind Increases MST by 45.

Heavenly/Power Increases ATP by 55.

Centurion/Ability ATP, MST, EVP, DFP, & LCK + 30. ATA + 2.

Perfect/Resist Boosts all resistances + 9.

Heavenly/Resist Boosts all resistances + 12.

HP/Revival Extremely slow automatic HP recovery.

HP/Resurrection Slow automatic HP recovery. (1 HP / 5 seconds)

TP/Revival Extremely slow automatic TP recovery.

TP/Resurrection Slow automatic TP recovery. (1 TP / 9 seconds)

PB/Create Slowly charges photon blast gauge over time.

Limiter ATP, MST, EVP, DFP, & LCK - 30. ATA and all resistances - 10.

Turns into Adept after 20,000 kills while equipped.

Adept ATP, MST, EVP, DFP, & LCK + 10. ATA + 20. All resistances + 6.

TP usage reduced by 25%.

Swordsman Lore Increases ATA of certain swords, sabers, and double sabers by 10.

Turns into Proof of Sword-Saint after 20,000 kills while equipped.

Proof of ATA + 30, EVP + 60, DFP - 20

Sword-Saint when equipped with rare saber, katana, or twin sword type weapons.

Yasakani Magatama ATA + 30, only when used with Kusanagi.

Smartlink Increases ATA for Hunters and Forces using ranged attacks. Rifle, slicer, etc..

(Does not display on the ATA stat, but it's there)

Divine Protection Doubles LCK, and increases ELT & EDK by 20 only during odd beat hours. (1xx, 3xx, etc.)

V101 ATP, MST, EVP, DFP, & LCK + 15. ATA + 1. Attack speed increased 40%.

V501 Confusion, Arrest, Freeze and Instant death specials increased by 1.5x.

V502 Confusion, Arrest, Freeze specials increased by 1.5x. Instant death increased by 2x.

V801 Slightly reduces technique casting time. MST + 5.

Lemme know if I forgot anything, or something's off. Was jumping around a lot trying to group similar items together.

:onion-head69:

Thank you sho much!

I've edited it in, need to give it a read when i got some more time.

Edited by cyane
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I'll keep editing when I got the chance like the price guide. Just pm me the stuffs or post on the right sections. We all can improve the guides together. Sooner or later I think there will be players assigned to some of the threads.

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First, just want to say nice guide. Always useful to have information located in one place.

Second, the exclusive server items picture links seem to have expired. Unfortunately I don't have any of these items to contribute any new ones.

Third, didn't like seeing that unit section blank so I took the liberty of gathering those up.

Cure/Confuse When equipped, this medical unit will instantly cure Confusion.

Cure/Freeze When equipped, this medical unit will instantly cure the effects of being Frozen.

Cure/Paralysis When equipped, this medical unit will instantly cure Paralysis.

Cure/Poison When equipped, this medical unit will instantly cure Poison.

Cure/Shock When equipped, this medical unit will instantly cure the effects of a Short.

Cure/Slow When equipped, this medical unit will instantly cure Slow motion.

Devil/Battle Increases attack speed by 20%.

Devil/Technique Increases all tech levels by 2.

Hero/Ability ATP, MST, EVP, & DFP + 10.

God/Ability ATP, MST, EVP, DFP, & LCK + 20, ATA + 1.

God/Arm Increases ATA by 15.

God/Battle Increases attack speed by 30%.

God/Body Increases DFP by 50.

God/HP Increases HP by 80.

God/Legs Increases EVP by 50.

God/Luck Increases LCK by 30.

God/Mind Increases MST by 40.

God/Power Increases ATP by 50.

God/Technique Increases all tech levels by 3.

God/TP Increases TP by 80.

Heavenly/Ability ATP, MST, EVP, DFP, & LCK +25, ATA + 2.

Heavenly/Arms Increases ATA by 25.

Heavenly/Battle Increases attack speed by 40%.

Heavenly/Body Increases DFP by 55.

Heavenly/Legs Increases EVP by 55.

Heavenly/Luck Increases LCK by 40.

Heavenly/Mind Increases MST by 45.

Heavenly/Power Increases ATP by 55.

Centurion/Ability ATP, MST, EVP, DFP, & LCK + 30. ATA + 2.

Perfect/Resist Boosts all resistances + 9.

Heavenly/Resist Boosts all resistances + 12.

HP/Revival Extremely slow automatic HP recovery.

HP/Resurrection Slow automatic HP recovery. (1 HP / 5 seconds)

TP/Revival Extremely slow automatic TP recovery.

TP/Resurrection Slow automatic TP recovery. (1 TP / 9 seconds)

PB/Create Slowly charges photon blast gauge over time.

Limiter ATP, MST, EVP, DFP, & LCK - 30. ATA and all resistances - 10.

Turns into Adept after 20,000 kills while equipped.

Adept ATP, MST, EVP, DFP, & LCK + 10. ATA + 20. All resistances + 6.

TP usage reduced by 25%.

Swordsman Lore Increases ATA of certain swords, sabers, and double sabers by 10.

Turns into Proof of Sword-Saint after 20,000 kills while equipped.

Proof of ATA + 30, EVP + 60, DFP - 20

Sword-Saint when equipped with rare saber, katana, or twin sword type weapons.

Yasakani Magatama ATA + 30, only when used with Kusanagi.

Smartlink Increases ATA for Hunters and Forces using ranged attacks. Rifle, slicer, etc..

(Does not display on the ATA stat, but it's there)

Divine Protection Doubles LCK, and increases ELT & EDK by 20 only during odd beat hours. (1xx, 3xx, etc.)

V101 ATP, MST, EVP, DFP, & LCK + 15. ATA + 1. Attack speed increased 40%.

V501 Confusion, Arrest, Freeze and Instant death specials increased by 1.5x.

V502 Confusion, Arrest, Freeze specials increased by 1.5x. Instant death increased by 2x.

V801 Slightly reduces technique casting time. MST + 5.

Lemme know if I forgot anything, or something's off. Was jumping around a lot trying to group similar items together.

:onion-head69:

Swordsman lore and Proof of Swordsaint, just a quick small edit.

helps j-swords ( and twin kamui )

rare sabers

twin swords

note: s-ranks and type m are not affected by these units. :onion109:

also, cent/ability increases ata +3 :onion86:

Edited by Sciaz
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I edited in the extra weapons there for those units, thanks. I don't have it so was just going by what psow has.

Am wondering about c/ability though. Ingame description says it adds 2 ata, but it was indeed adding 3 ata on the 3 characters I checked it on. Either typo, or it's actually adding 2.5 ata and it's rounding up?

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I edited in the extra weapons there for those units, thanks. I don't have it so was just going by what psow has.

Am wondering about c/ability though. Ingame description says it adds 2 ata, but it was indeed adding 3 ata on the 3 characters I checked it on. Either typo, or it's actually adding 2.5 ata and it's rounding up?

it goes by 1/10 of the other stat increase... so C/A 30 - 3 (Not that this is a rule, but most if not all units follow that pattern)

You know I wouldn't mind there being a more updated version of this since a few things are missing and MM no longer plays so whether Soly or Cyane edited to add new items or someone makes a v2 I think that would be cool :)

No lol ... this just needs updating and actually I would like some different format on it too (is not my post tho)... but new topics, like 3 "official" TA topics... lol no

Edited by Soly
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Yea it probably is a rule that all the "ability" units add ata at 1/10th of the other stats, cent/ability adds 3, heavenly/ability adds 2.5, v101 adds 1.5, I haven't tested the other ones(hero/ability and god/ability or whatever else there might be), but considering the game handles ata as a 4 digit number and just cuts off the last digit from being visible to the player, it would make sense that it is just adding 30 to all stats, which appears as only 3 ata to the player because of that.

Should probably add in the other ep 4 and ultima exclusive units PB/Increase, Heavenly/HP(+100 hp) Heavenly/Technique(+4 techs), Trap/Search, Centurion/Mind(+75 mst), Centurion/Power(+75 atp), Centurion/Arms(+35 ata), Centurion/Luck(-50 lck), Wizard/Resist(+15 all resists), and Godric/Ability(-30 all stats including a full -30 ata).

Also swordsman lore and proof of sword saint ingame descriptions lie. They do NOT affect swords or doublesabers(aka twin sabers), they only affect rare saber(excal/galatine/etc), katana (aka j-sword, guren/kamui/yamigarasu/etc), and twin swords (musashi/jizai/etc) style weapons, and uniquely affects Two Kamui(game must still consider them katanas or something even though they use dagger animation). I'm not even sure if swordsman lore even gives that 10 ata it says. Also multiple proof of sword saints can stack and the stats go over max.

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it goes by 1/10 of the other stat increase... so C/A 30 - 3 (Not that this is a rule, but most if not all units follow that pattern)

No lol ... this just needs updating and actually I would like some different format on it too (is not my post tho)... but new topics, like 3 "official" TA topics... lol no

Well I put out the other option because I knew it would be more efficient sort of but I actually prefer new and updated renditions of things, like textbooks, dictionaries, rule books, etc. Lol that's just me but I don't really care which ever happens happens :)

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I would love to see a website section with this info instead of a forum section, like we have the droptable, an item database, with all the search functions and maybe some pictures would be awesome. Sort of Ultima's pso-world version.

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