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Hi everyone, For the last couple days (November 19-21, 2022) I've been cutting music tracks from the Final Fantasy 7 Remake Official Soundtrack for use in PSO. I want to express my gratitude to @Fyrewolf5 for showing me how to add in the meta-data so the music loops automatically, Thank you so much @Fyrewolf5!!! As I was cutting tracks and testing them on the title screen, more and more of them felt like the title music shouldn't be the Final Fantasy Prelude..... and as I looked at the title screen more and more, empty space, planets just floating in the nothingness, no movement, just emptiness.... I felt more that the title music shouldn't be all upbeat and happy-go-lucky like the Final Fantasy Prelude is. So, I searched and searched and searched through the soundtrack (it's on 7 discs (8 if you count the jukebox tracks from the game) and there's over 300 tracks in the FF7R Soundtrack) and I eventually found a track that has echo-like wispy parts in it and sounds lonely, somber, and just fits perfectly with the title screen picture. So, I cut it as the title, put it in and OMG i fell in love with PSO all over again with that music. Since there's a 1MB limit for uploads on the forum, I can't post the music pack here, but if you'd like it for your game to change up the music, I would highly recommend my music pack, and I'm not just saying that because I'm the creator...... I just followed my feelings and went track by track and visulized the parts of the game where the track would fit and cut the music to that area. In the mines, for example... the music is all soft and ethereal-like and "lulls you into a false sense of security" before tearing you to shreds.... well my music pack fixes all that - the music for the mines levels is ominous, foreboding and as a plus - it has machine widget things in the music - so the music will be playing and all of the sudden you hear these mechanical scratches to different notes in a wacky fashion - I love it for mines. The following is the track list I used for my music pack TITLE: Title "The Promised Land - Cycle of Souls" ADVR: Character Select "The Prelude - Reunion" CHARA: Character Creation "Chance Meeting in Sector 8" CITY: Pioneer 2 "Main Theme of FFVII - Nighfall in the Undercity" MEDICAL: Hospital "Tifa's Theme - Seventh Heaven" SHOP: Stores "Wall Market - The Town That Never Sleeps" GUILD: Hunter’s Guild "An Unforgettable Night" SOUTOKU: Principal’s Office "The Oppressed - Beck's Badasses" LABO: Lab "A New Operation" Areas Slbgm_forest: Forest 1 & 2 "On Our Way" Slbgm_cave: Caves 1, 2, & 3 "Rough Waters" Slbgm_machine: Mines 1 & 2 "S7-6 Annex Diversion" Slbgm_ancient: Ruins 1, 2, & 3 "Train Graveyard" Slbgm_ruin: Temple Alpha / Beta "Collapsed Expressway" Slbgm_space: Spaceship Alpha / Beta "Bombing Mission" Slbgm_seabed: Seabed 1 & 2 "Mako Reactor 1" Bosses DRAGON: Dragon "Let the Battles Begin - A Merc's Job" DELO: De Rol Le "The Trap is Sprung" VOL_OPT1: Vol Opt phase 1 "Ignition Flame (1st movement)" VOL_OPT2: Vol Opt phase 2 "Ignition Flame (2nd movement)" Slbgm_dark: Meadow before Falz "-Drum- The Drum" DARK1: Dark Falz phase 1 & 2 "Catastrophe" DARK2: Dark Falz phase 3 "One Winged Angel - Rebirth" DELO2: Barba Ray "Operation: Save Aerith" DRAGON2: Gol Dragon "Scorpion Sentinel" GRYPHON: Gal Gryphon "Whack-a-box" PROTO1: Olga phase 1 - "Mako Reactor 1 - Battle Edit HALL: Room before fighting Olga 2nd time "Trail of Blood" PROTO2: Olga phase 2 "J-E-N-O-V-A - Quickening" Slbgm_boss9: St. Million "The Valkyrie" Slbgm_boss9b: Shambertin / Kondrieu "The Valkyrie" Special Events T1: Rico Tyrel "A Tower, a Promise" T2: Heathcliff Flowen "Who Am I?" clear: Quest Completion "Victory Fanfare" ENDING_LOOP: After you kill Dark Falz "The Star of Seventh Heaven" CUBE_ENDING_LOOP: After you kill Olga Flow "Aerith's Theme - Home Again" EP4_ENDING_LOOP: After you kill ep4 final boss "Credits" LOBBY: The game lobby - This track is a surprise - if other music is playing in the lobby like christmas, or halloween, or user requests, just type: /lobbyevent 2 and you can listen to this very special track! Be ye warned, it's nearly 13 minutes of music, but I hope you love it like I do! That's what I have done so far - tomorrow I might cut tracks for the holidays, do 12 tracks for the music discs - but we'll see. **DISCLAIMER - As much as I would have liked to make music for the Jungle, Mountain, Seaside, CCA, Towers, Crater, Crater Interior, and the Subterranean Desert, the way the game is coded screws up the custom music for those areas at best, CRASHES IN A GIANT FIRE at worst, and the custom music just won't work for those areas.** If you would like my music pack - here's how you install it to change the music of PSO Open your UltimaPSOBB folder on your hard drive .... the default location for install is C:/ProgramFiles(x86)/UltimaPSOBB. In your PSOBB folder you'll find a DATA folder, and in that DATA folder you'll find a folder called OGG. *****MAKE A COPY OF THAT OGG FOLDER******* Rename the copy of the folder to something like Music Backup so if you ever want to go back to original PSO music, the files are there and untouched. Then, click this link for the music pack: https://www.mediafire.com/folder/54sry10fh5a2r/FF7R+PSO+Music+Pack Download the files from the FF7R PSO Music Pack folder (there are 37 .ogg files plus one .txt of the track listing) you can even put them in a FF7R PSO folder. Then COPY all of them - open your OGG folder in your UltimaPSOBB/DATA folder and paste all the files to that OGG folder. When your computer asks if you would like to REPLACE all the files SAY YES! this will change the music of your game to the music listed above! If you would like me to make special music for you - just let me know - I'm always happy to help. Cheers, -Z