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Hey everyone, I'm not a player on this server (yet?), but seeing as how the PSOBB community has fragmented a bit I should probably share this with y'all too. I investigated the bursting screen crash on the 1.25.10+ clients that has plagued the game for years and prevented Linux and Mac support. It turns out, there were minor "optimizations" written into the texture loading routine in 1.25 that take advantage of an undocumented "feature" in d3d. League of Legends happens to use this "feature" as well. The "optimization" to texture loading are marginal at best and, naturally, break Wine bec