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jespence

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Posts posted by jespence

  1. 19 hours ago, JanenbaDMS said:

    Always good to see another kaizo fan in the wild.  Always loved the Lake Bodom theme from Invictus.  Can't beat a good underwater track imo

     

     

    Hah!
    This is my favorite one from Invictus!

    That's a great track too :)


     

     

  2. 4 hours ago, R-78 said:

    I still see people ask which IDs drop Combat Booster (I thought the main post made it clear enough it was all)

    So making a more formal announcement about it:

     

     

    Combat Booster drops from Baranz (Episode II) on ALL IDs.

     

    It combines with L&K38 Combat +25 to make L&K40 Combat.

    It's the same weapon, but weaker (1-5 ATP, 12 ATA) and combo unlocked (5x3 shots).

     

    Don't expect something super strong, it's probably not going to break the meta or open up new horizons to Time attack.

    We introduced this weapon because it was a very recurrent and popular suggestion that a lot of people wanted to see in the past years.

     

     

    Credits to @Harvest for the skin.

      Image (Reveal hidden contents)

    image.png?ex=65a2cce3&is=659057e3&hm=d06

     

     

     

     

    can we make it HUmar only?

    • Like 1
  3. I might add that in Diablo 2, what you have is the ability to increase monster difficulty, and as a reward you get much more drops and experience;

    if one is willing to jack up the enemies so you can get 1-shot by anything, but equal rewards, that might be one of the better options, if not too crazy to implement;

     

    I think this is a much better alternative to HH, though it's probably best to slowly decrease HH over time until you get rid of it

    • Like 1
    • Dw 1
  4. There are 2 major things that must change:
    1. Get rid or core gear being event-only and make it year round.

    2. Get rid of HH, though 1.2x is not necessarily bad.

     

    HH is a drug-like effect that fuels get-rich-quick greed, and can cause people to find way more than they should in a short period of time, killing the incentive for long-term play.  The game should reward slow-steady commitment instead.

     

    What happens during Xmas is that you have a 1 month narrow window, with crazy amounts of HH being dumped and some people finding way more than was intended by the game(5-6PGFs in a few weeks) and others still find nothing, because it's not enough time to ride out the worst of RNG.

     

    Newer players who are desperate to deal with some jacked enemy stats will shell out large amounts of $$ just to buy when they can't find one, and brings out the worst in all

     

    Slightly adjusting normal rates is probably the best possible long-term option

     

     

    • Like 8
  5. 9 minutes ago, ink said:

    Have a feeling it might be geared towards pay2play more , did like the auction house with diablo 2 when real money was the thing . im having difficulty putting on my s10 says need version 6 android im on 12 

    Oof! Auction house with real money was a Diablo 3 thing, and was criticized by the original creator of D2 after he had left the company (but eventually scrapped).  Free to play and pay to win would be the opposite of what the original creators wanted

    • Like 1
  6. Diablo 2 is one of the greatest games ever made, and definitely something to look at for game design;
    Not sure if I would dig the mobile game or not;  all the original creators have left the company and moved on to other things 😧

    • Like 1
  7. Just now, Lemon said:

    That’s intentional.  People were getting 30/30/0/30 shots and that was kinda lame.

    Sweet! I like the feature because you can already get 50 hit shots or caliburs from Restless Lion.

    I would love to see more quests like this with item quest rewards:

    What if you had an Ep4 quest of the same difficulty with item rewards like Excal, Vjaya, Heaven Striker, M&A 60 Vise, etc?

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