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chuk

Developers
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Posts posted by chuk

  1. PSO has always fascinated me. Even though it was very repetitive, I enjoy(ed) going through the forest over and over to kill some booma's. The game was simple enough for me to pick it up as a child and yet deep enough to enjoy it as a young adult. I've met some very nice people on ultima and learned quite a bit of programming by tweaking around with it so it defenetly has shaped me. I've also met my lovely gf on here many years ago which I live together with for quite some years now!

    • Like 4
  2. 5 hours ago, ShoddyMender said:

    Hey Chuck,

    Thanks for the welcome.  I logged into Ultima for the first time last night and immediately was greeted by a higher level player offering to show me the ropes! it was great!  But it being my very first time online I didn't want to party up until I had gotten some bearings.  I wound up poking around trying to figure out how to reach some familiar territory aboard Pioneer II but didn't understand how the Lobbies/Rooms work.  Eventually I turned to the forums and did some searching for "Beginners Guides" and that's when I found what I thought was the answer to all my problems: Chuck's "The ultimate PSO newbguide".

    Haha, needless to say it wasn't quite what I expected but provided a good laugh! 

    I wound up turning to youtube for the basics and all in all it was a happy first day for me on Ragol ending with a cleared Forest Area and a vanquished Dragon.  

     

     

    @Lemon Was a good article for sure! 

    @beezemanjones Thanks for the "New Player" tip 

    Ah my good old newb guide, if you read in between the lines and the sarcasm, it actually could provide somewhat useful ;) 

    But glad you are getting  help from some Ultima veterans. But be careful not to rush the game. Better level slowly and truly learn the game, than being a high level beginner. 

  3. 3 minutes ago, Shiva said:

    i dont know why this guy, who made that topic, didnt mentioned him. Also K_I_R_E_E_K's work is on ps universe. Very strict? for what reason? I mean, if someone would upload my Textures somewere else i dun mind at all as long as the uploader is mentioning the creator.

     

    It's an old story where he didn't get along (as many others) with one of our staff members. After feeling he was treated unjustly by said staff member and that others failed to 'make it right', he made it clear that he doesn't want ultima to use any of his assets or even base work on his own. Just dig in his latest content on this forum and you'll understand where we come from. (GRUBK_I_R_E_E_K

  4. On 8/5/2017 at 1:01 PM, Shiva said:

    its made by K_I_R_E_E_K

    but only sign textures like Hunters Guild, pionier2 centre and the shop have high resolution, everything else stays the same.

    Never distribute any of his work without his explicit approval, the guy is very strict about his copyrighted material.

  5. 12 hours ago, Funplayer said:

    I'm willing to maintain it for a while, but only until I get bored. At least a few months.

    You should try to look for a more dynamic way to get the dropdata. I wonder if the server sends dropdata to the client and if it could be read out of memory in some way. 

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