Hard to put together worthwhile suggestions without knowledge of what can and can't be done on the admin end, but my own thoughts:
-Forces seem really weak compared to other classes, I understand the limitations behind the game with damage cancel, but maybe it's still worth looking into alternate solutions
-Even without taking damage cancel into consideration, technique damage is generally pretty low on bosses (with a few exceptions) to the point where if you want to be competitive you are playing as a gimped ranger, or stuck debuffing (which is largely unneeded when every room is 3 rangers with dark meteor anyway). Maybe something like boss resistances can be tweaked (idk if this would unbalance everyone else), at least to the point where force isn't a meme.
-Unique force weapons, maybe some of the lower tier endlessly unused force items could get a pass at customization and buffing, not to the moon, but maybe the lower tier stuff could see some damage buffs, psycho bridge as an example seems great for maximizing force damage, but obtaining that is a pipe dream. psycho wand is a nice damage boost, but hard to obtain, maybe stuff like alive aquh could see a buff in the vein of glide divine v00. Or an equivelent to snow queen/spread needle weapon for reliable CC outside of spamming rabarta. Just more tools in the kit. Force damage is pretty laughable outside of ep4
-Change the item wiki to add drop tables, I want to look up an item on the wiki and see who/what/where it drops for what ID. Crowdsource filling in the info.
-An option to vote/kick people from room
-A way to "recycle" shitty rares. Every 20 gae bolgs I get can be traded in for 1pd (or similar)
-Burning rangers default music every zone