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toxic

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Posts posted by toxic

  1. 1 hour ago, brittaintrail said:

    Zalure causes damage cancel?
    I thought damage cancel occurred when two things caused damage at the same time?

    what is "df"?

    yes actually zalure and jellen cause damage cancel, its even the worst of all dmc's
    while a tech or an attack still does little dmg while canceling, zalure and jellen cancels your dmg 100% and due to that you do 0 dmg at that time, its like you hit an enemy with a tech that does 0 dmg :P

    like @bobshlibidich already mentioned, DF=Dark Flow, the strongest sword in game, its special launches an attack of 5 waves if the users hp are under 12,5% close up that means like hitting 1 enemy 5 times at once (in case of DF this can mean 5-7k dmg per attack - and DF can combo here, so multiply that with 3 and you see what amount of dmg it can do ;) , this numbers are like with sd 20 on at least i think)

  2. On 4/16/2020 at 1:32 AM, Saber +7 said:

    Typically the right answer is something like. Occasionally the answer involves a racast or hunewearl or ramarl. More often than not though the true IDEAL class comp looks something like:

    fonewm/fomar

    hucast

    hucast

    hucast

    depending on the quest and difficulty i  rather want a ramarl/huney on my team

    1. FO gives 30Shifta but lacks in dmg output (only demon if it hits is nice... as long it does no dmc)
    2. ramarl/huney give 20 shifta (which is still pretty decent - also there is still pb = outclass force)
    3. ramarl/huney - no lack in dmg output
    4. really important value - zalure does a shitload of dmc, thats why i dont like forces that much on my team lol (except for roct runs haha)
    5. if you play 3 huct you dont need zalure: huct + df = destroys everything; so rather have a nice demon buddy (=ramarl) or another DF slave with shifta if needed

    but this is for endgame/time attacks/similar stuffs than the 2 things mentioned

    but to be honest, if it comes to just play the game for fun, play whatever you want. i mean there was a team which did roct with 4x forces xD (they died at olga - noobs :P)

     

    • Thanks 1
  3. 7 minutes ago, Smoochum said:

    I know that banking doesn't work, based on previous testing. I did not use the trade window trick, as the day before lobbying and switching blocks after every feed WAS working with other PPP mags. Why these ones are treated differently, I do not know. If the GMs are fine with just resetting every mag to 0 I'll try the trade window trick tonight and hope that it doesn't cause the same issue.

    hm i see 😕 well my recommendation is always giving 19 antidotes, then do the trade window thing, feed it 1 more antidote and then like 2 or 3 antipara so def comes down a bit, and then do block switching.
    I hope GMs get your mags reseted tho!

    • Like 1
  4. 2 hours ago, C01D1 said:

    EVP can actually make you avoid a physical hit. The easiest example I can think of is RAmarl. Maxed evasion works extremely well on her. During TTF the room before Baranz where there are 4 Sinow Blues they cannot hit you with max evade you can stand there forever and not die, try that with high defense you will die! In fact the argument can be made that RAmarl is superior to RAcast in some scenarios because of her lower Def and HP. She dodges more often and gets knocked down easier avoiding the dreaded 1 hit KO that casts can face.

    you gotta keep in mind that there are 2 caps. first is DEF cap. if you reach that cap you take 0 dmg from an enemy if enemys ATP is to low. second cap is EVP cap. if you have enough EVP and the enemy not enough ATA you just do not get hit by it.  both scenarios act the same way. DEF and EVP blocks have same animations. So its sometimes hard to say if its a DEF or an EVP block. If you wear STA + max RR + Deband, that could result you to have DEF blocks, jsut because dmg formula for your DEF and enemys ATP leads to 0 dmg. To figure this out you gotta keep your DEF at that point and lower your EVP. if you take dmg then it wasn't the EVP cap.

    My personal flavor is, if i have leftover materials, i always put em into DEF. i rather have lower taken dmg and survive a hit than hoping for a roll to not getting hit. Also the extra DEF adds extra DEF if you have Deband on, which could mean you reach the DEF cap faster :)
    in the end its just everyones own decision what they love more, if you dodge the attack as good as possible there is nearly no need for those mats :P

    • Like 1
  5. 11 hours ago, henrique said:

    Gael Giel [Red] [0/153/47/0] [Mylla & Youlla | Farlla | Pilla] hi pay 25dt in game...

    sorry only looking to trade this mag for d-photon core or fomarl gael giel

    10 hours ago, chewy113 said:

    How much for 

    Tellusis [Cyan] [0/200/0/0] [Mylla & Youlla | Estlla | Farlla?

    mag is already sold 😕 sorry for that!

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