Talking about DAR, just yesterday as an example during HH, ONCE AGAIN I hesitated to rather solo POD OR have fun with my teammates with a reduced droprate.
I caps lock my once again because I have that dilemma very very often, when I think about hunting an item.
In first scenario I have more chances to get an STA (& get bored) or on a second hand, less chances but with more fun...
Which sounds weird or against the primary concept of a game qualified as MMORPG (massive is a strong word for a 4 people party but you get the point, PSOBB is a pioneer in this style of game).
Also as an important note; I do thing that "just" reducing the DAR effect and still allow dual-log could worsen the actual balance with more abuses as R-78 stated earlier (PGF/RR farm).
Then for the sake of multi-players games, I'm all down to remove dual-log* and balance DAR by finding a compromise if not totally removed.
*with some simple exceptions/rules such as; banking stuff/gear through accounts, mag feeding etc
What do you think?