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Shiva

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Everything posted by Shiva

  1. -added Master Chief Hucast version (Halo) -added Iron Man
  2. -added Master Chief Ramar version (Halo) -added Vyse (Skies of Arcadia)
  3. i already lov u
  4. HAPPY BIRTHDAY^^

    1. Yskialuw

      Yskialuw

      Happy Birthday ;)

  5. Try to enter block 2 instead of block 1, since block 1 lobby 1 is almost allways full
  6. I prefer to add them and let u know when u can delete the others.
  7. no links available anymore on ULTIMA Wont get Updated anymore!
  8. that one: https://mega.nz/#!bAhAASLS!pY3tXqIfh8tGPKj4BbSyvYWQ8roUtqquEzIKXFeqVY4
  9. when i try to extract it, nothing happens. with the other files it works correctly
  10. downloaded all of these file but non of these had the item.bml file inside. Only got the item.bml from DC version 2, but its not compatible with the bml extractor i think. U mind if u could send me the file?
  11. ops, i ment the afs manager to extract the .xj files isnt working correctly also dont see the item.bml somewere, only the ItemKTep4.afs and ItemModelEp4. but from the ItemModelEp4 i can only get the prs files or the bin files. but need them in nj or xj to work with those
  12. didnt figured out with xj models either, but xj is atm only or mostly only for weapons. To export the enemy models i take the enemy.bml and extract them with the bml extractor. Or just to make it easier, i take the allready extracted models from the quedit. And to import own models, i use emulate win95 with 3d studio max 2.5 and Dreamcast's Katana SDK r10 converter. im going to make a tutorial anyway at some point. Another i dont know yet is how many kb's r allowed to use own models, sonce i tried a few with higher then 400-500, but the game crashed. So i used Amy's head for example wich has only a few kb's and it worked. @Soly btw, the PRSU.exe isnt exporting .xj files correctly, right?
  13. @chuk dont watch at night: https://www.youtube.com/watch?v=2gRWfZumOCg&feature=youtu.be i put the texture and the animations by myself on it. The reason it moves that weird is, that i named the bones the wrong order.
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