I can model and texture in blender fairly well, give me specs on sizes and stuff @Soly and I can see what I can do? Proof I can model can be seen at the p3d link I'm posting below. https://p3d.in/u/dwalters
EDIT: also! need to ask this, I honestly doubt it does, but does the game support normal mapping by chance? if so, I can make some pretty high detail models that are very low poly count (can make a cube have curves, though the game only has to process enough that it's a cube because there's still only 6 faces, thus it adds detail at practically no cost of lag)