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Ulevo

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Everything posted by Ulevo

  1. I have a completely rebalanced drop table done on a spread sheet if Larva or a GM wanted to see it.
  2. Ah, so the GC original merges?
  3. Is Si, Gi, Ra, Megistrade, Healing, et cetera... Merge implemented on this server? If so, how much % does it increase techs by?
  4. A Dark Falz drop? Why? Again, people don't use L&K38 Combat very often on that server because it is accepted that it is, at best, better than Charge Vulcan in very specific circumstances. Schtserv got passed the 'L&K38 is the best weapon ever made' phase a long time ago. Also, it's terrible for DMC.
  5. I think just having it as a harder drop, giving it an amount to unseal (20-30K), or both would suffice. These things drop like candy on Schtserv (1/9ish drop from Barba Ray/Dal Rie Lie), and even with 0 Hit they're still almost as good as high hit ones, but they're not used THAT much, so I have my doubts that the availability may be the entire problem (I don't think there's a problem.) But if you want to see a lot less of them, that's not a bad way to go.
  6. Actually there isn't really anything objective about what you have said. Or if there is objectivity to what you're saying, you haven't taken the time to explain why, or how it affects the game, and why that would be important. Or why your suggestions would help, or be necessary. i.e. Why do Hunters require Guld Milla? You didn't elaborate on that. You just said it was useless. But many items are useless in PSO; that doesn't mean it is a legitimate reason to start modifying them or giving them to specific classes, because then we'd have a laundry list of unnecessary changes. Most of the discussion is subjective because of those facts, actually.
  7. Guld Milla is not useless for Rangers. It's one of the only weapons that can damage Dark Falz Third Form while invincible. I'll be here all week.
  8. If we're talking about real solutions, the solution is to become a better player. Then you won't use L&K38 as much because it's really not that good in most situations. If everyone using it is a concern, then just raise the ATA requirement so only HU and RA can use it, maybe HUcasts maximum ATA value. Then make it a harder drop. And if you REALLY want, add an unsealing option, somewhere around 20-30K would be fine.
  9. If you believe this weapon is overpowered, I would like to hear your explanation as to why you believe it is overpowered, and what you define as 'overpowered' in PSO. I think it's only the polite thing to do. After all, I did put a lot of effort in to posting the points I did. It would be nice to see you address them.
  10. Thanks for the compiled information Larva. One more question, were the new material limits for the characters implemented, or is it still 250 for Humans, 150 for Casts/Newmans?
  11. Then maybe it is a question of availability, and not how good L&K38 is? I am not surprised that many people would use it, because it is a strong weapon at any level, regardless of Shifta, and it is accurate because you can NHH rather than NSS, so it is an ideal weapon of choice on low level characters and for players that don't have very good gear. But on a player that's well equipped, and knows how to handle mobs, it's hardly the weapon of choice most of the time.
  12. Unfortunately, even though these FO changes are nice, they are not going to improve how a FO will function in a multimode game. Only in solo. Larva, out of curiosity, are you able to edit or modify hitbox sizes for techniques?
  13. Well...Charge Vulcan being 'not fun' because it's not a rare weapon is subjective. It's not an objective fact, so I don't think that should be argued. Master Raven has near the same ATP as L&K38, and far lower damage per second than both Charge Vulcan and L&K38 Combat.
  14. Another point that I would like to make as a pre-emptive strike to replies that may follow, another argument that I have seen made here is that 'Hunters are hunters, who use close range combat, and should not be given Ranger weapons, otherwise it defeats the purpose of a Ranger, because they have higher ATP, et cetera'. On Schthack, Rangers are better than Hunters (barring maybe HUcast, which is debatable prior to Rainbow release), and they have combo unlock Master Raven/Last Swan, combo unlock L&K38, and Rangers don't have a suped up Dark Meteor. While the three weapons discussed in my opening post are ranged weapons, they do not give a Hunter the utility of a ranger. Hunters cannot point in any given direction of a room and combo kill said entire room with a Charge Arm/Dark Meteor combo. If a Hunter wants to be effective within groups, they need to rely on that mutlihit weapons available to them, which mostly constitutes Diska of Braveman and Dark Flow. Diska of Braveman can't hit more than 4 enemies if my memory is working properly, and Dark Flow is close range (outside of special, which has risks and is hard to use unless the spawn is perfectly lined up). So allowing Hunters to gun down enemies from afar one by one when Rangers have access to Needles and Shots, among other things, will not replace the need or use for a Ranger. Rangers will probably still always be better.
  15. If the arguments proposed to not keeping the combo unlock are the ones I addressed within the opening post, and not others in which I may have missed and am not aware of, then yes.
  16. Alright, so. I felt the need to make this post because the consensus that I have been seeing around here on the forums is kind of bothering me. I don't want to offend anyone I haven't already gotten to know, which is pretty much most of you, but I feel that there is an underlaying sense of inexperience here and an over exaggeration on how 'good' L&K38 Combat is. The first problem I am seeing is that players here tend to believe that L&K38 > everything else. I don't know if the ATP values for L&K, Charge Vulcan, and Master Raven/Last Swan have been modified here, but on Schthack, myself (and every other good player) use all three in their inventory at any given time in mostly any quest. The reason is that all three of these weapons have completely different utilities and purposes, and don't outclass one another, but compliment each other and complete the options needed by the player. First off, Charge Vulcan is going to be better than L&K38 almost all the time, provided that your Shifta level is high enough. On Schtserv at least, with a simple 30 Shifta from a FO, Charge Vulcan is enough to combo kill most grunts and a lot of larger monsters in a single combo. Zalure allows you to do the same on enemies you fall short on with just Shifta. Given the fact that the mechgun combo is faster than L&K38, it is always ideal to use this over L&K38 unless you're under certain circumstances. The first of the circumstances being out of range. If you're a well adept player and know the quest spawns, you can usually stay within range of a monster as it spawns or before it spawns in order to kill with Charge Vulcan. However, there will be some cases where this isn't possible (Ep 4 spawns come to mind) and you need to use L&K because running to the enemy just to Charge Vulcan doesn't make sense. The second circumstance is when you're in a prolonged fight; in other words, a boss fight. L&K38 does do more damage overtime, and since you won't be combo killing bosses, it only makes sense to use L&K instead (only on bosses with only one hitbox though, it won't be the efficient choice for every boss). Master Raven/Last Swan are the other part of the equation. Now, from what I understand, neither of these are combo unlocked here, and there seems to be a fear of unlocking these because they'll be 'just as bad' as L&K38. I can't see how this fear is valid, but I'll continue. Master Raven is basically what Charge Vulcan is, only with better range and better frame rates, but with nowhere near the killing power. The bottom line though is that Master Raven/Last Swan are used for two purposes; combo kill monsters that even MR/LS with their low ATP can kill, like Ob Lily in caves, and as a clean up weapon. There are circumstances where both Charge Vulcan and L&K38 are overkill in power, and you can just kill the monster with a simple MR/LS combo, and that is when those weapons are good to use because it means they'll get the job done faster. If all three can combo kill the same enemy, then they will be the faster choice because they just have quicker start up and cool down animations. Obviously if you have to start up more than one combo with MR/LS, Charge Vulcan or perhaps L&K will be better. And as for clean up, there will be circumstances where you want to combine the use of another weapon with MR/LS's utility. So say you Charge Vulcan an enemy, and it doesn't die. It would be much easier to pull out a MR/LS and do a NNN or a NH, or NN to finish it off then starting yet another laggy Charge Vulcan combo. Another example is when you use a slicer combo to kill off a group of enemies, but one of them is left alive (either due to the others receiving crits, one of the attacks missing, or the enemy being out of range for a duration of the combo). You would use that instance after the other enemies are down to pull out MR/LS and quickly 'clean up' that last enemy. Also, they can trap shoot safely, which neither of those weapons can do, so that's worth putting on the table. The problem that plagues MR/LS is that they have low ATP values, and against stronger enemies, they really lose their luster to L&K and Charge Vulcan. So honestly, they're not as good as I think people are fearing them to be. Anyway, in short. You can assess whether or not you want to use any three of these weapons by following a simple flow chart plan. When the enemy spawns (outside of it being a boss), assess the range. If the enemy is out of Master Raven/Last Swan/Charge Vulcan range, you automatically use L&K38. This for reasons I stated earlier will not arise often. In the event that the enemy is in Charge Vulcan/MR/LS range, you need to assess whether or not you can kill with those weapons. If you cannot kill it with a Charge Vulcan combo, but you can with an L&K combo, then use L&K38. Most of the time, Charge Vulcan will be the better choice, or a combination of Charge Vulcan + MR/LS. In the event that the monster is really weak, like with Ob Lily, or a weakened Zu after Gifoie stacks, then using just Master Raven/Last Swan on the enemy is the best choice. I realize that the monster stats have been modified on this server, so the issue of EVP being high and not being able to use Charge Vulcan special as effectively may present an issue, but I am only speculating that, and from what I have heard from teammates it is still perfectly usable. You also have ATA raised on characters, and have implemented Kroe's Sweater with increased ATA values. Anyway, I thought I would give my two cents on this because I feel as though opinions on L&K38 (and the other two) may be colored here because of the lack of a competitive environment (and thus a drive to use what is efficient at any given time, and thus what is better to use, not what is necessarily easiest). I think it is important to understand the appropriate definition of 'overpowered' when applied to a circumstance. In this circumstance, I do not see L&K38 Combat as being overpowered because there are alternatives that not only do things that L&K38 cannot do, but will often do what L&K38 Combat does better in most, but not all situations. I don't know what kind of responses I should expect from this, but I welcome them. Thanks for taking the time to read this through.
  17. The max stat changes, is that referring to characters or enemies? And thank you for the welcome.
  18. I'm new here, and I just had some questions regarding the changes that have been made on this server in comparison to original BB, or what might be different compared to Schtserv. I didn't see a topic for it anywhere, hopefully I didn't overlook it. I just wanted to know if there have been new weapons/items implemented, what is combo unlocked, if class stats or other details of characters have been modified, and anything else that might be worth noting. Also, I heard you have a working Mac client. Is this true?
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