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Showing content with the highest reputation on 11/27/2020 in all areas
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I just completed Challenge mode not long ago with my teamates, we got a very few DCs including one when I used a monogrinder in temple last area so I assume it was a monogrinder that "someone else picked at same time" as Fyrewolf mentionned in point 1. Otherwise I didn't see many issues, we got a lot of weapons with hit (up to 100) and all respective area attribute(s), everyone could claim S-rank weapons even though one of us missed a Cave stage that we did after stage 9 for him. And I wouldnt say it's pointless to do CM. It was a funny and interesting experience, and I didn't even think about which S-rank I wanted. (ended up with a twin (double saber) with tempest and of course I don't expect it to be very useful) The only thing that really disappointed me is that you don't get any title for completing episode II stages. At worst you get a little character freeze time and the item staying in your inventory, but I never disconnected or see anyone disconnect because of this. Are you sure about that? Could you show me in game?1 point
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@Yannv Disconnects in cmode is almost entirely an item desync issue. It can be avoided by 1: not picking up items at the exact same time as another player (this leads to both players thinking they have the item, but when the one that doesnt actually have it uses it, they dc), and 2: dropping item directly on a room border (game doesn't know which room it's in, leading to d/c then or later). Avoiding those things has cut out >90% of all d/c of runs I've done since. I hope that helps you for any future runs. 2c3 is definitely kinda rng, but alot is the rushing strats (it's the ttf of cmode stages, can skip areas 16+17+18+19), basically no farming even though ep2 attributes are any stat, and a boss with small attacking window that likes to waste time. Other than 2c3 though, I've never failed a stage only due to weapons, 5/6 are slowed more due to excessive baranz/dubchic spawns rather than weapon %, and stage 9 if one gets any pallasch to drop (attribute more important than hit) then one can do fine on falz. 2c4 deldepths are also not something you use Hit% for, since you actually want to Miss Miss Hit if not using traps on them (they're reverse cave slimes, instead of 3rd hit split, they're 3rd hit stay up and do nothing). All delbiters in cmode are avoidable or rampable (I think there's < 3 you actually have to kill?), which makes them unable to hit you while you kill them freely. You've had a pallasch drop in mines with abeast? And that sort of thing happened more than once? That... shouldn't be possible. Pallasch should only drop in 1c9, and I've never personally seen or heard of any reports of false attribute in ep1 either, nor does anything come up in forum search. If you have any more info on the incidents or can point me in the right direction I'd like to look into it, that sounds like a pretty crazy bug. As for titles, iirc the title is the last stage you did, so if you want it to be the stage 9 title, even if you've completed cmode you can simply replay 1c9 and get that title instead (if anything, this lets people pick the title they want to have). The extremely rare 'not getting reward' bug is something we will fix for players manually since the benefit of being able to play stages out of order is an extraordinarily huge boon for cmode. For example if someone were to d/c at the end of a stage, suddenly they wouldn't be able to continue with their group normally. IMO being able to play any stage at any time is not something that should be changed if it can be avoided. I do appreciate the feedback, and I really hope the tips to avoid d/c help. If you got some free time in this event I'd love to do some hunts (or even cmode) with ya again.1 point
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While we are here talking about Naka's Cards, last time I checked, Challenge Mode on Ultima was semi-broken, glitchy and unbalanced. How do I know that? I did plenty of cmode on other servers and in fact there are still things here that definitely needs to be improved. Here is a list of the problems I encountered so far: Dropping items from your inventory or getting items dropped from other players can potentially crash/disconnect you. Weapons and techniques are definitely not balanced, and it touches borderline impossible especially on stages 5, 6 (Mines Area) and 9 (Ruins and Final Boss) of EP1. The majority of times, you don't get enough weapons with Hit % in order to complete the stage without a lot of sacrifices (Hit is a very important attribute due high EVP from Mines/Ruins mobs) Another stage that was pretty unbalanced was Stage 3 from EP2 (aka 2C3). I remember when me, @Fyrewolf5 and a few other people once grinded this stage for good RNG in order to get good weapons to fight Gal Gryphon. Same problems from the list above. And the same problem also happens on 2C4 (Seabed), where if you don't get Hit% on weapons, you will have a bad time with Deldepths (very high EVP, and they hurt a lot if you don't deal with them fast enough) and Delbiters. (And yeah, I played enough of challenge mode on other places to be 100% sure such issues only happens here). There were a few instances where the attribute from a dropped weapon didn't correspond to the attribute of the specific area it dropped. Example: A Palasch with 65 Abeast dropping in a Mines area (R.I.P.) On Ultima, you are not required to do the stages in a numerical order. One can simply complete stage 9 first, then stage 3, then stage 4, then stage 1, etc. Which can lead to a few bugs: 1. There is a little chance you won't be able to claim your S-Rank/A-rank/B-rank prizes. Happened to me once and @Soly had to manually gave me the items. 2. Your final title on lobbies will correspond to the last stage you completed from the set of nine stages of Episode 1. So unlike other servers where stage 9 gives your final title "Bu-Ei", you won't get that on Ultima if you don't leave stage 9 for the very end. So if anything is to be changed regarding Naka's Card system, I believe it would be handy to at least fix the issues from Challenge Mode. They might have been fixed already, last time I played cmode here was on past Summer Event, and I came across with most of the issues I mentioned here. So I don't really blame Naka's Cards for "ruining" Challenge Mode, considering it never received that much attention here. Anyways there are not many reasons to do cmode here either, because most of the important weapons you would get from it were made obsolete: Hell Slicer/J-Cutter -> Boomerang/Kiss of Death Hell/Demon Mechgun -> Hell/Demon TypeME-Mechgun/Yasminkov9000M Arrest/Hell/Demon Needle/Shot -> Arrest Needle, Hell TypeSH/Shot, Demon TypeSH/Shot And probably something else and important I forgot to mention. Either you would do cmode because you need Zalure/Jellen s-rank weapons - Gods Shields, or because you want some ̵̶̵u̵̶̵s̵̶̵e̵̶̵l̵̶̵e̵̶̵s̵̶̵s̵̶̵ unique s-rank weapon/name (I once made a PIZZA SLICER lmao) or because you are masochist and like to suffer XD I appreciate all the work from the developers/moderators/admin done here on Ultima, and this post goal isn't to attack anyone/anything Just wanted to share some of the experiences I've had so far playing here and perhaps indicate how a few things can be improved. Thank you!1 point
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I agree with this: Naka Cards negatively affect the value of Challenge Mode, which is a shame but it's been a thing since 2010 (before I even joined Ultima) and was reiterated for every Anniversary event. I am just following what Ultima has done for 10 years. At least, Challenge Mode can be done all year round (and get you some other goods), while Naka are available during Anniversary event only. Personally, I don't like the Naka Card exchange system either, but not going to add free S-rank specials from GM because of it. There's nothing new about it. So why the complaints now? https://www.phantasystaronline.net/forum/index.php?/topic/8184-4th-anniversary-ultima-event/ Honestly, I am fine with removing the free special with Naka cards (I even want to). But not sure other people will be happy with such a nerf after 10 years of it.1 point
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I might have a mag for you. Your inbox is full, delete some messages and PM me 👌1 point
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As many of our fellow users already know, November is our anniversary month. And each year we have a splendid event to celebrate that. It's our way to say thank you to all our players who enjoy playing on our server. The goal of this event is simple : we want all users to have fun and to enjoy their time spent, here on Ultima. Starting up a server + keeping it online for 4 years, is not an easy task. None of this would be possible without the help of everyone in the community. So thank you to ALL of you and we hope you guys will like this new anniversary event. This year we decided to release a new unique item like we do every year. Last year we released the wonderful Yahoo Mag (turned it into the Ultima mag). And this time we have another surprise for you all : Photon D - Core & Sonic Team Armor Here's a little list of what we included in this event. It's almost the same as last year. Photon D-Core Ultima MAG (yahoo Mag) Sonic Team Armor This item wont be an easy drop Nakas Card, for S- Ranks weapons exchange Drops x3, for the whole server (see details for dates) Experience x2 (see details for dates) Rare monsters x5 (see details for dates) Drops. dates details: What are you waiting for? Get hunting! Español Como muchos de nuestros queridos users ya deben saber, noviembre es nuestro mes de aniversario y tenemos un esplendido evento para celebrarlo. Es nuestra manera de decir gracias a todos los users que difrutan de jugar en nuestro servidor. El objetivo de este evento, Nosotros queremos que todos los user difrute de un agradable momento, aqui en ULTIMA, Iniciando un servidor y manteniendolo abierto por 4 Años, no es una tarea sencilla. Esto no seria posible sin la ayuda de toda la comunidad. Asi que gracias a todos y esperamos que difruten de este evento de Aniversario Este año hemos decidido liverar un nuevo item como cada año, como el año pasado que liveramos el sensacional Yahoo mag (trasformado a ULTIMA mag). Y este año tenemos otra sorpresa para ustedes. Photon D - Core & Sonic Team Armor Una pequeña lista de lo que hemos incluido en esto evento. son casi las mismas que el año pasado. Photon D-Core Ultima MAG (yahoo Mag) Sonic Team Armor Este no sera facil de encontrar Nakas Card, for S- Ranks weapons exchange Drops x3, para todo el servidor (see details for dates) Experience x2 (see details for dates) Rare monsters x5 (see details for dates) Drops. dates details: Que estas esperando ve y buscalos.1 point
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Fine then, close range, fomar, no godric cloak, no red ring, hitting a deldepth on a simple SN first try (not even SSN). I only did bare minimum gear (i got megided after since i was taking pic instead of continuing attacks to stun depth so it's on pioneer2) I used to love using jcutter on del lily in tower, need to bust it out for some runs again for fun. I took pics of dolm and lily too, but i think fomar one speaks for itself. S-Ranks are nearly as bad as people think they are. They will miss sometimes, but they work more often than not. I really need to stop making joke s-ranks every cmode completion and start getting things like hell / demon needle to actually use.0 points
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yea try to do dat on ruins seabed or towerand yea if im not wrong those charge ones are the kajex event larva said u cant do dat kind of wep so ppl cant get it0 points
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