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Showing content with the highest reputation on 10/30/2018 in all areas

  1. NOW WITH 80% LESS GARBAGE!! Hi, here's the stuff I'm selling. Note that I do NOT trade for items. A mix of photon drops and DTs may be accepted for an item sold though. Exchange Rate is 8PDs = 1 DTs unless the price is specified. Weapons Hunters Fury of the Beast [0/0/25/0|25] [Untekked] 15dts Diska +1 [0/0/0/40|85] [Arrest] 30dts Calibur +4 [50/40/0/0|55] [Charge] 20pds Slicer of Fanatic [0/0/0/0|15] [Untekked] 15pds/2dts Calibur +3 [30/30/0/0|40] [Chaos] [Untekked] 15pds/2dts Fury of the Beast [0/0/25/20|0] [Untekked] 15pds/2dts Rangers Arrest Needle +60 [40/0/0/40|45] 20dts Rianov 303SNR-4 [0/0/35/0|40] [Hell] 10dts Rianov 303SNR-4 [0/25/0/0|40] [Hell] 10dts Rianov 303SNR-4 +35 [0/0/70/25|30] [Hell] 10dts Egg Blaster [0/50/0/50|50] 25pds/3dts Raygun +10 [50/0/50/0|50] [Demon's] 20pds Heaven Punisher [25/0/0/10|0] 16pds/2dts Heaven Punisher [15/0/20/0|0] [Untekked] 16pds/2dts Heaven Punisher [0/0/0/0|20] [Untekked] 16pds/2dts Heaven Punisher [35/0/0/0|0] [Untekked] 16pds/2dts Arms +3 [0/0/50/40|30] [Arrest] [Untekked] 15pds/2dts Arms +7 [40/35/0/0|40] [Charge] 15pds/2dts Arms [0/0/40/35|35] [Demon's] [Untekked] 15pds/2dts Bomb-Chu [0/0/0/0|0] [Untekked] 15pd/2dts Crush Bullet [30/0/25/0|0] [Untekked] 10pds Rage De Feu [0/30/0/0|20] [Untekked] 10pds Spread Needle [15/15/40/0|0] [Untekked] 10pds Forces Psycho Wand [0/0/0/0|0] 15pds/2dts Armor/Shields Wedding Dress [DEF: 64/EVP: 27] 15dts Wedding Dress [DEF: 34/EVP: 30] 12dts Wedding Dress [DEF: 0/EVP: 0] 10dts Samurai Armor [DEF: 0/EVP: 0] 10dts Alis' Resolve [DEF: 0/EVP: 0] 7dts Miscellaneous Psycho Black Crystal 12dts Harmonic Resonance Core 50pds/7dts POST 50pds/7dts Photon Booster 20pds/3dts Blue-Black Stone 20pds/3dts Magic Rock ''Heart Key'' 20pds/3dts Love Rappy [Pink] [5/0/45/150] [Golla | Estlla | Pilla] 15pds/2dts Sato [Black] [5/0/45/150] [Mylla & Youlla | Estlla | Pilla] 15pds/2dts V101 x3 5pds V502 x15 5pds
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  2. Hello everyone, I decided to clean my bank and sell the stuff I don't need / use. I'm mainly searching for PDs but I also accept DTs, feel free to take a look and contact me via PM ! Use CTRL+F if you search for a particular item : Soul Eater +9 [0/20/0/0|40] Agito (2001) [0/0/30/45|45] Red Sword [0/0/0/0|35] Sange & Yasha +30 [0/0/0/30|35] Sange [0/35/45/0|0] Raikiri [0/0/0/65|0] Lame D'Argent [0/0/0/0|0] Stealth Sword [0/25/30/0|25] Daylight Scar [0/0/30/0|40] Musashi [0/0/0/25|0] Silence Claw [0/0/0/0|30] Twin Brand [0/30/0/0|0] Yamigarasu [0/65/0/0|0] Meteor Cudgel [20/0/0/25|0] Madam's Parasol [0/0/0/0|0] Twin Blaze [0/0/25/30|0] Asuka [0/0/0/25|0] DB's Saber (3069 Chris) [30/0/0/30|0] [Untekked] Morning Glory [30/0/0/40|0] Demolition Comet [25/0/0/25|0] [Untekked] Demolition Comet [0/20/25/0|0] Ultima Reaper [0/0/10/30|0] Boomerang [0/0/25/50|0] Elysion [10/10/0/0|0] : Branch of Pakupaku [0/20/10/0|0] Glide Divine v.00 [0/30/50/0|0] Rico's Parasol [0/50/0/0|0] Storm Wand:Indra [40/25/0/0|0] : Spread Needle [25/0/30/0|0] Laser +25 [50/0/0/50|30] [Hell] Frozen Shooter +9 [0/0/0/45|40] Raygun [0/50/0/50|30] [Demon's] Master Raven [0/0/0/0|0] Dual Bird [50/0/0/35|0] Sacred Bow [0/0/30/0|0] Red Scorpio [0/20/0/0|20] Wals-MK2 [40/0/0/0|0] Vulcan +3 [0/0/0/0|50] [Drain] H&S25 Justice [25/0/35/0|35] L&K14 Combat [0/0/25/0|35] Suppressed Gun [20/0/0/0|0] Red Mechgun [0/0/25/15|0] Angel Harp [0/25/0/35|0] Rage De Feu [0/0/0/20|0] Rage De Feu [0/30/25/0|0] Ophelie Seize [0/0/0/0|25] : DF Field [DEF: 47/EVP: 1] [Slots: 4] Aura Field [DEF: 40/EVP: 16] [Slots: 4] : Jellen Lv: 30 x3 Zalure Lv: 30 Resta Lv: 30 x3 Rabarta Lv: 29 x2 Gifoie Lv: 29 Barta Lv: 29 Foie Lv: 29 Resta Lv: 29 Resta Lv: 20 Razonde Lv: 20 Deband Lv: 20 Jellen Lv: 15 Megid Lv: 15 Grants Lv: 15 Deband Lv: 15 Rafoie Lv: 15 Gizonde Lv: 15 Barta Lv: 15 Resta Lv: 15 : Red Ring [DEF: 0/EVP: 0] Kasami Bracer [DEF: 0/EVP: 0] Rico's Glasses [DEF: 0/EVP: 0] Resta Merge [DEF: 0/EVP: 0] x2 Yellow Merge [DEF: 0/EVP: 0] Razonde Merge [DEF: 0/EVP: 0] Virus Shield: Vol Opt [DEF: 0/EVP: 0] Black Hound Cuirass [DEF: 0/EVP: 0] [Slots: 4] : Monogrinder x38 Digrinder x19 Trigrinder x19 Power Material x26 Mind Material x32 Evade Material x62 HP Material x7 Def Material x67 Luck Material x2 S-beat's Arms Magic Water Parasitic Cell Type D Proof of Sonic Team Mag Parts : Pioneer Parts Cell of MAG 213 x3 Parts of RoboChao x3 Heart of Opa Opa x3 Heart of Pian Heart of Chao x7 Gal Gryphon's Wing x2 Rappy's Wing Heart of Chu Chu x3 Heart of Devil Panther's Spirit x2 Kit of Mark3 x2 Heart of Kapu Kapu x3 Tablet Heart of Morolian Monster Parts : Sorcerer's Right Arm Delsaber's Right Arm x7 Delsaber's Left Arm x3 Dragon's Claw x2 Hildebear's Head x15 Hildeblue's Head x17 Sinow Berill's Arms x4 Booma's Right Arm x10 Gobooma's Right Arm Gigobooma's Right Arm : Smartlink Centurion/Mind God/Mind HP/Revival God/Technique Devil/Battle God/Arm x4 God/HP x2 God/Body Yasakani Magatama V801 x5 Adept
    1 point
  3. Post here when you get an event drop and I'll add it to this running list. When posting please post the ID of the room, room difficulty, enemy, and area. Most of this information is accessible with the /roominfo command. (stolen borrowed from Lemon) (Some say every ID drops all the event drops, but I'll write them anyway until confirmation) Ultima Reaper ALL OF THEM - Indi Belra - Ultimate - Ruins Chromatic Orb Whitill - Epsilon - Ultimate - Ep2 - Tower Skyly - Epsilon - Ultimate - Ep2 - Tower Viridia - Epsilon - Ultimate - Ep2 - Tower Skyly - Epsilon - Very Hard - Ep2 - Tower Bluefull - Epsilon - Very Hard - Ep2 - Tower Redria - Epsilon - Very Hard - Ep2 - Tower Banana Cannon Bluefull - Dorphon Éclair - Ultimate - Ep4 - Crater Greenill - Dorphon Éclair - Ultimate - Ep4 - Crater Oran - Dorphon Éclair - Ultimate - Ep4 - Crater Pinkal - Dorphon Éclair - Ultimate - Ep4 - Crater Redria - Dorphon Éclair - Ultimate - Ep4 - Crater Skyly - Dorphon Éclair - Ultimate - Ep4 - Crater Yellowboze - Dorphon Éclair - Ultimate - Ep4 - Crater Vampire Cloak (normally from VH Chaos Bringers) Yellowboze - Chaos Bringer - Very Hard - Ep1 - Ruins Viridia - Chaos Bringer - Very Hard - Ep1 - Ruins Bluefull - Chaos Bringer - Very Hard - Ep1 - Ruins Redria - Chaos Bringer - Very Hard - Ep1 - Ruins Skyly - Chaos Bringer - Very Hard - Ep1 - Ruins Purplenum - Chaos Bringer - Very Hard - Ep1 - Ruins Girasole (normally from VH and Ult Shambertin) Greenill - Shambertin - Ultimate - Ep4 - Big Pit Redria - Shambertin - Ultimate - Ep4 - Big Pit Purplenum - Shambertin - Ultimate - Ep4 - Big Pit Whitill - Shambertin - Ultimate - Ep4 - Big Pit Whitill - Shambertin - Very Hard - Ep4 - Big Pit Halo Rappy Soul (Jack o Lanterns) ALL OF THEM - Halo Rappy - All difficulties - Ep2 - Temple Last year's list
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  5. We'll try to clear some doubts about this drop system. DPP = Drop Per Player, the new drop system being implemented. DPR = Drop Per Room, the original drop system that has always been in psobb. DAR = Drop Anything Rate, the chance a monster has to drop an item or not (number between 0 and 100, this doesn't decide which item you get) What is this new drop system? This is a system that gives players individual drops. What you see is yours, what others see is theirs, you don't see other player's drops But why? To solve the issue of players "calling" drops and/or "stealing" your drops. Since they can't see your drops, you don't have to worry about sharing items, although you can do if you want, after you pick up the items. That means if I am hunting with other players we all get the item we are looking for? Not necessarily, here is a comparison between the original system and the new one. First we'll explain how drops work: You kill a monster, The server generates a random number to see if you get anything from that monster (this stage is critical for the new system, where the DAR is used) If you get anything, then the server generates another random number to see if you get the monster's rare item If you don't get the rare item, then you get a common item. Drop system specifics DPR: Someone kills a monster The server proceeds to generate a drop for it If the room gets lucky and gets a drop, everyone in the party sees it and can grab it. DPP: Someone kills a monster The server proceeds to generate a drop for each player in the area where the monster was killed If a player gets lucky and gets a drop, only they can see it and grab it. So being specific, in DPP, each player gets a chance of getting an item different from everyone else. Not necessarily dropping the same item for each player but that possibility exists. That means we get 4 times the chance to get an item in a full room of players? Originally yes, currently not. Originally you (as a whole room) would get 4 times the chance to get a drop, because each player will get a chance of getting a drop, so something has to be done about it and it has been done, which is reducing the DAR to a sensible value so you don't get as many drops but neither none. Current DAR reduction Player DAR 1p = 1.00 2p = 0.67 3p = 0.55 4p = 0.43 How do I use this drop system? This drop system is disabled by default, you can use the following commands /dropstyle = Tells you which drop system is enabled /dropstyle 0 = Disables the new drop system /dropstyle 1 = Enables the new drop system The drop system takes effect on the room, so if you have DPR enabled but join a room with DPP, you will be playing in DPP.
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